Author: Aaron Oostdijk (Gamistry)

Aaron Oostdijk is lead programmer for Gamistry, that he co-founded with four classmates from Game Design & Development (HKU) in 2009. Over the years he's specialized in mobile games, but is now also working on projects that are moving to other platforms. The first of hopefully many games of this kind is Munch Time 2, a 2D metroidvania platformer that's been in development since early 2014.
Minit is a peculiar little adventure played sixty seconds at a time. It's a collaboration between me (Kitty Calis), Jan Willem Nijman, Jukio Kallio & Dominik Johann. In an earlier interview I told the biggest growth of...
DICE’s Animation Director Erik Söderholm calls it the most important part of camera animation: “Getting the player to understand, and almost feel, what your character is doing.” And when that character is on a ledge 50...

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