Author: Matthijs Dierckx

Dierckx is Composer and Marketing Lead on roguelite cult hit Unexplored and two undisclosed projects. He is co-creator of Android puzzle hit Sumico, the numbers game. Dierckx is the former Publisher and Founder of Control Magazine, Control Conference and Control500.com and writes about games on an irregular basis.
Minit is a peculiar little adventure played sixty seconds at a time. It's a collaboration between me (Kitty Calis), Jan Willem Nijman, Jukio Kallio & Dominik Johann. In an earlier interview I told the biggest growth of...
DICE’s Animation Director Erik Söderholm calls it the most important part of camera animation: “Getting the player to understand, and almost feel, what your character is doing.” And when that character is on a ledge 50...

Making the sound of Elite: Dangerous (VIDEO)

Using a lot of in-game examples, Sr. Audio Designer Matthew Florianz, delivers an in-depth look into the making of the audio for Elite: Dangerous.

“You stand no chance”, Says Vlambeer’s Rami Ismail (VIDEO)

Vlambeer's Rami Ismail delivered a riveting speech at this year's Control Conference. A room full of indie startups watched in horror as Ismail trashed their hopes and dreams.

33 on Metacritic: Why My Game Failed (VIDEO)

Despite enjoying a lot of positive pre-launch coverage, Vogelsap's asymmetrical multiplayer shooter The Flock failed at launch. Creative Director and Game Designer Jeroen Van...

How A Small Studio Got Its Hands On Halo

With HALO’s latest twin-stick shooter available today, Control500 takes a look at how this major IP ended up in a small studio in Amsterdam, The Netherlands. How HALO...

The Touching Story Behind Killzone 3’s Beautiful Menu Music

Sometimes life is great. And in May 2010 that’s the case for Joris De Man. The composer has just received the first ever Ivor Novello...

4 Reasons Why We Fight Over Free-to-Play

The debate on free-to-play games is the fiercest ever in the gamesindustry. Is that a problem? And why is it so hard to find...

Feature • Beyond the Hardware: Next-Gen Gameplay

Now that we know all the technical details of the next generation consoles, it’s time to talk about a more important issue: gameplay. I died....

Interview • No Entry for IGF-finalist from Iran

Iranian student Mahdi Bahrami (20) didn't get a visa for the USA. His Farsh is finalist in the IGF Student Showcase, in 2011 his...

Vlambeer: beyond the cloning debacle — Ridiculous Fishing coming soon

After having been a source of constant worry for two years, Ridiculous Fishing has become a source for joy for two-man formation Vlambeer. The...

Here’s UNITE’s keynote how it was supposed to be…

Yesterday morning UNITE 2012 kicked off in Amsterdam. Three days of everything Unity3D, including the new 4.0-version, Peter Molyneux' new game and a bunch...

Jenova Chen: Journey’s character looked like a… chicken

At one point during development the character of thatgamecompany's Journey looked like a... chicken? Yes, it did, according to Creative Director Jenova Chen. Control...

Apparently This Was A Big Trend At E3 2012

We noticed somewhat similar statements given by many developers... A compilation that may surprise you.

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