Author: Paul Mertens

Paul Mertens is gameplay programmer on Interstellar Rift. Together with four other students of the International Game Architecture & Design programme in Breda he founded Split Polygon.
Minit is a peculiar little adventure played sixty seconds at a time. It's a collaboration between me (Kitty Calis), Jan Willem Nijman, Jukio Kallio & Dominik Johann. In an earlier interview I told the biggest growth of...
DICE’s Animation Director Erik Söderholm calls it the most important part of camera animation: “Getting the player to understand, and almost feel, what your character is doing.” And when that character is on a ledge 50...

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