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      Tim Donley (Donley Time Foundation)
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Author Tim Donley (Donley Time Foundation)

Tim Donley (Donley Time Foundation)

Founder

Game developer for over 22 years and developed toys before that. Went full time indie two years ago and never looked back. I love the people I work with and the project I'm on right now - Boss 101. We were Greenlit on Steam and are heading to ship!

What A Difference A Hat Makes in Boss 101

Tim Donley (Donley Time Foundation)
Art
Do you have something in your game you can expand on and give your player's a better experience? Maybe it is a matter of simply taking what you have and making a small, value adding change. In the case of Boss ... Read More...

Making Achievements: The Design and Art Process

Tim Donley (Donley Time Foundation)
Art
While working on Boss 101 we’re always looking for things to add which increase the playability of the game for the player. Things like mini-games, quests and achievements are a few of the tried and true ways w... Read More...

Creating And Animating A Boss In Boss 101

Tim Donley (Donley Time Foundation)
Art
In our upcoming game Boss 101 you can roll bosses, sure, but let’s talk about HOW they get in the game. A couple notes – we use GameMaker Studio (from YoYo games) and Spine (from Esoteric Software). Spine works... Read More...

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