Herdjie Zhou explains how he almost died, but didn’t, and then decided to make a game with famous cats. It makes sense, just listen to him.

Talk recorded during the Interactive Media Summit 2015 – Control Conference’s sister event.

[ Welcome to Control500, the website introducing Micro Mortems: short and sweet development stories. Read some of the best from The Witcher 3 (design), The Last of Us (art), Hotline Miami (code) and the Mass Effect-trilogy (art). ]