Tag: Character Design

Minit is a peculiar little adventure played sixty seconds at a time. It's a collaboration between me (Kitty Calis), Jan Willem Nijman, Jukio Kallio & Dominik Johann. In an earlier interview I told the biggest growth of...
DICE’s Animation Director Erik Söderholm calls it the most important part of camera animation: “Getting the player to understand, and almost feel, what your character is doing.” And when that character is on a ledge 50...

Journey’s Enigmatic Character • Its Six Iterations

Journey's main character is on of its most iconic features. Creative director Jenova Chen explains how it came into existence. Why did Journey have faceless,...

Killzone 3’s Jorham Stahl • Malcolm McDowell As The Antagonist

Guerrilla Games' Studio Art Director Jan-Bart Van Beek on the making of Jorham Stahl, Killzone 3's charismatic villain. How did you come up with Killzone 3’s...

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